![]() There are no random encounters in this game, so in order to level or get gold, you need to walk into monsters you see on the map. ![]() The Hero Castle is also used to check your titles, and to craft weapons. Class and Hero Castle parts can only be changed in the Global state (with a few exceptions), and only when you are in the Hero Castle. Goddess Statues can also be used in the Global state to travel to certain cities in ares you have already completed, or to retry quests you have already completed with your current Global level and equipment (with a few exceptions in which equipment is part of the quest).Įquipment, party members, and formation can only be changed in the Global state. If you don't have enough money, you can reset the timer one final time for all the money you have on you, and the Time Goddess will take your equipment as soon as you start fighting the boss, and time won't stop in town anymore. Each subsequent time costs 100G more (200, 300, 400, etc). The first time you reset the timer, it costs 100G. You can reset the timer in the Questing state by paying gold at Goddess Statues which are found in towns and a few other places. Like the first game, with few exceptions, each quest has a time limit of 30 seconds. Global dungeons use your Global level as well. When you start a quest, you will be at your Global level, but upon finishing the quest you will be reset to your Global level again. You also have a Global level, which only increases when you kill monsters in the Global state. You have a Global Wallet which is all of the gold that you collect from monsters in the Global state, plus 10% of the gold you have upon any completion of a quest, including replays. The Story mode of this game has two states: Questing and Global (no time pressure).
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